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Page 3 of 3 JO: I think the most important thing is learning how to manage your time and resources well and be flexible. In other words, some guys may need to totally isolate themselves in order to be able to write or draw, but that's a luxury not always afforded. I'm on the phone, reading email, doing a million things at once - and my drafting board is set up right next to my desk and computer.
You end up multitasking to a point sometimes you don't even realize you're doing it! DK: Jay, with being involved in the creative process and production of "Power Hour" and "The Raven", I am sure can be demanding. I believe in order to maintain a position in the industry, which I am sure is very competitive, a person needs to be somewhat organized to move forward and make things happen, which you seem have been able to accomplish. What's your work ethic? MA: I don't think Jay ever sleeps. JO: What means, "sleep"? I think a key is to try your best to plan out what you need to be doing, and maintain a schedule - But be willing to be flexible, cause life has a way of changing your plans. DK: In the future when the opportunity arises, what other professionals in the comic/entertainment industry would you hope to work with? JO: There are a bunch of the names you would expect - the big name guys, "superstars" of course - but in the meantime I have been pretty lucky with the people I have worked with and have gotten to meet thus far. Matt is a tremendous inker, and we have a pretty good symmetry going. There are a few of my buds I would love to work with - one is an artist named Nar - you can check him out on the net at www.narcomics.net. phenomenal talent. A writer I would like to work with is Dwight L. Macpherson - writer of Dead Men Tell No Tales at Arcana and the upcoming Jim Reaper from Silent Devil. Just really talented guys with what I think are similar sensibilities and interests. Ken Lillie-Paetz, writer of Elsinore is another guy like that. I think we'd do some real cool stuff together.
DK: Jay, many of the people reading this interview are trying to break into comics or become some sort of artistic creator, what pointers or feedback would you share with them? MA: Practice, practice practice. The folks that do the drawing need to draw something every day. The folks that do the writing need to bang out some words every day. Have someone else look at your work. Don't be afraid to hear criticism, because that's the only way to get better. JO: This is what I tell anyone who wants to make comics - make comics. The idea of getting rich off it - or even making a living off it is not all that realistic. Do stuff you like, show the world your stuff. With the net you can do that easily enough. Create - write comics and draw comics. Ink comics, learn the process as well as the craft as best you can. I agree with Matt - even if it's only twenty minutes a day - write, draw, whatever. But here is the key; write scripts, in addition to bios. Draw PAGES, in addition to character designs. Then, get your stuff out there and promote it as hard as you can. DK: Just want to say thanks Jay for taking time out from your schedule to chat with us. Before we go, is there anything we didn't touch base on that you'd like to share? Final shout out? JO: Ahhh! Final shout out! Big shout out to the DWPeeps! Keep on rockin it out and we will have some new Raven-y goodness soon enough! If you haven't yet, swing by our web portal at www.darkwingproductions.ca. Props to the good people at Dragon's Keep for this interview and to YOU for reading it! Stay well, and don't forget, every Wednesday, Power Hour at http://www.moviepoopshoot.com/powerhour/index.html! See ya there!
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